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Jarl

(image)

A Jarl is the right-hand man of his Marauder Lord, advising him in battle and away from the field and often ruling in his stead when the Lord must be away. If a lord dies heirless, often it is the jarl who takes his place.

Posebne The leadership of this unit enables friendly units next to it to deal more damage in combat, though this only applies to units of below the leadership level.

Advances from: Warrior
Advances to: Lord
Cost: 30
HP: 48
Pomicanje: 6
XP: 78
Level: 2
Alignment: chaotic
IDMarauder Jarl
Abilities: leadership
(image)sword
blade
12 - 3
melee
Resistances:
blade10%
pierce-10%
impact-10%
fire0%
cold20%
arcane0%
TerrainMovement CostObrana
Cave120%
Cave Wall100100%
Chasm100100%
Deep Water10020%
Forest150%
Grassland140%
Hills160%
Mountains260%
Mushroom Grove330%
Sand140%
Shallow Water230%
Snow250%
Swamp330%
Village160%